Project Manager - Talent Pool (2026 Opportunities)
Boost your chances before you apply.
Liquid Development
Portland, OR, US
Summary
The Project Manager will collaborate with Art Directors to build project plans, proposals, and manage milestones to ensure delivery within budget. They are responsible for tracking resource availability and leading teams through instruction and example.
Job Description
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We’re building our2026 talent pool for exceptional Project Managers! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
What you'll bring to the table:
- Strong organization and communication abilities
- Deep knowledge of project management
- Working directly with our Art Directors to build plans and proposals
- Manage projects to ensure milestones are completed on schedule and within budget
- Tracking resource availability for staffing and assignments
- Ability to lead teams by instruction and example
- Enthusiasm to expand knowledge in keeping with industry evolution
- An understanding of game production pipelines and workflows
- Strong critical thinking abilities to mitigate and resolve issues
- Expertise in office admin programs such as Google Sheets, Docs and Drive
Bonus Points:
- Experience in multiple software packages and game engines (i.e. 3DS Max, Maya, Zbrush, Unreal, Unity)
- Understanding of industry standard techniques and tools
- Ability to create budget and time estimations for asset production
- Experience working with large teams and milestones
- Mixed resume / portfolio - 2D, 3D, Rigging / Animation, Tech examples
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
· Work alongside dynamic individuals in the gaming industry
· Work within a company with upward career growth opportunities
· Work Fully Remote
· Full Time Employment Benefits for applicants located in US only include:
o Medical, Dental, Vision benefits
o Voluntary Long-term / Short-term Disability
o 401K w/ company match
· Salary Range: $65,000 - 80,000 USD
At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself.
Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.
Founded
2000
Company size
51-200 employees
Industry
Computer Games
Org type
Privately Held
At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself.
Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.
Founded
2000
Company size
51-200 employees
Industry
Computer Games
Org type
Privately Held