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Home Flexible Job Board Activision 2027 Summer Internships - Game Engineering

$20–50/hr 10d ago

Activision 2027 Summer Internships - Game Engineering

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Raven Software

Los Angeles, CA, US

Internship Hybrid

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Summary

Interns will contribute to meaningful projects by developing systems, tools, and features for shipping titles across various engineering disciplines. They will collaborate with cross-functional teams to implement mechanics, support content creators, and enhance player-facing experiences.

Job Description

Job Title:

Activision 2027 Summer Internships - Game Engineering

Requisition ID:

R028102

:

Activision is looking for talented and innovative students to join our teams for summer 2027. All interns will receive a meaningful project and an unparalleled experience. We’ll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to.   

All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided with a living stipend to subsidize housing, utility, commuting, and miscellaneous costs.  

Program Requirements 

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating December 2027 – June 2028 

  • Available to participate in a 12-week internship starting in mid-May or mid-June   

  • Currently residing in the US or open to relocating oneself to the US   

  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts   

  • Approaches problems in a clear, well-organized, and solutions-oriented manner   

  • Works well with others and contributes to team tasks   

  • Able to effectively communicate problems, solutions, needs, or priorities   

  • Is engaged, seeks to learn, and is able to manage time effectively   

  • A passion for significantly impacting game development   

  • Applicants must apply with a resume  

Internship Opportunities 

Audio Engineering Internship: 
Work with the audio team to develop the systems and tools that bring gameplay to life. In this role, you’ll help create responsive game audio experiences and support content creators in shaping them. 

Requirements: 

  • Proficient in a programming language, preferably C++ 

  • Interest in audio, music or audio technology 

  • Proven game programming experience with audio is a plus (personal or professional) 

  • Familiarity with audio middleware such as Wwise or FMOD is helpful, but not required 

Hosting Locations: Treyarch (Playa Vista, CA) 

Gameplay Engineering Internship:  

Partner across teams developing gameplay and features for our games. You will be working on a shipping title, with a mentor, on a team managing multiple projects against competing deadlines. This role will focus on implementing new features or mechanics into a shipping title.  

Requirements: 

  • Proficient in a programming language, preferably C++ 

  • Knowledge of mathematics for 3D graphics, particularly linear algebra   

  • An eagerness to collaborate and innovate on game side code   

  • Proven game programming experience a plus (personal or professional)   

Hosting Locations: Raven Software (Middleton, WI) 

Physics Engineering Internship:  

Be a part of a world class physics engineering team where you’ll work with a multinational group of developers to achieve a standalone feature for Call of Duty runtime. This role will directly impact how players experience Call of Duty. 

Requirements: 

  • Strong proficiency in C++  

  • Strong knowledge of 3D Math/Linear Algebra   

  • An eagerness to collaborate and innovate on collision geometry, simulation and query 

  • Knowledge of kinematics and physical behavior simulation 

  • Proven game programming experience a plus (personal or professional)   

Hosting Locations: Infinity Ward (Woodland Hills, CA) 

Online & UI Technology Engineering Intern: 
Work with both the Online and UI Technology teams to help build and support player-facing experiences across our games. This role focuses on the intersection of user experience and online systems, acting as a bridge between game clients, backend services, and the interfaces through which players interact with game features. As an intern, you will contribute to both gameplay-adjacent systems and the underlying technology that powers social features, progression, commerce, and multiplayer experiences. 

Requirements: 

  • Strong proficiency in C++ 

  • Passion for game development and creating engaging player experiences 

  • Understanding of client/server architecture and networking fundamentals 

  • Familiarity with multiplayer game systems and distributed system concepts 

  • Interest in UI development, usability principles, and player-centered design 

  • Ability to learn and work with both front-end game systems and backend service integrations 

  • Eagerness to collaborate with engineers across gameplay, UI, and online technology disciplines 

Hosting Locations: Treyarch (Playa Vista, CA) 

UI Engineering Intern:  

UI Engineers focus on one part of the framework within the game engine that the UI will be built upon, and one part the active User Interface our players will see in game. We work on both the underlying code systems that make it work, and all the shiny buttons and menus you interact with!  

Requirements: 

  • Strong proficiency in C++  

  • An eagerness to collaborate and innovate on game side code   

  • A passion for creating something brand new  

  • Familiarity with UI fundamentals and practices  

  • Experiences with UI Editors is a plus  

Hosting Locations: Raven Software (Middleton, WI) 

Our World 

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. 

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.  

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected]. General employment questions cannot be accepted or processed here. Thank you for your interest. 

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. 

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $20.00 - $50.00 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

About the company

Raven Software

RAVEN SOFTWARE is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series.

Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.

At Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play. In other words, exactly everything we’ve been doing since 1990.

Founded

1990

Company size

201-500 employees

Industry

Computer Games

Org type

Public Company

Headquarters

Middleton, Wisconsin

Apply Now

About the company

Raven Software

RAVEN SOFTWARE is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series.

Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.

At Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play. In other words, exactly everything we’ve been doing since 1990.

Founded

1990

Company size

201-500 employees

Industry

Computer Games

Org type

Public Company

Headquarters

Middleton, Wisconsin

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